To understand why it works, though, we first have to talk about Subterranean Aspect. This build is designed to offer all of those things. Until then, you’ll want something that’s a little more reliable, a little quicker, and, let’s face it, a little more fun. ![]() By level 50 or so, you may be able to swap to a Pulverize build. Though fairly strong in its base form, the things that make Pulverize so special don’t become available to you until a little later in the game. Pulverize is expensive and requires quite a bit of gear/Legendary Aspect support. If you’re somewhat familiar with the Druid class in Diablo 4, you may look at this build and ask “Where’s Pulverize?” While it’s true that Pulverize is one of the Druid’s best overall abilities, I’m not a big fan of it when it comes to leveling. Mario can change this ending anytime he wants to.Key Legendary Aspects: Subterranean Aspect, Shepherd’s Aspect, Ballistic Aspect, Aspect of Mending Stone The final song will be a collaboration of all three songs put together with Mario's composed finish piece. At this point, Mario can use any of the eight notes available to compose an ending for Toadofsky's song. When completing all three songs for Toadofsky, he will ask Mario to compose an ending for the song. Mario and Toadofsky's Original Composition: Playing this song correctly for Toadofsky will reward Mario with the Soprano Card. The correct notes are La, Ti, Do, Re, So, Do, Re, Mi. However, the one thing that is different this time is the notes do not appear onscreen and Mario must figure the melody out by ear. If Mario tries talking to it, it will dance a little bit and play a short song which sounds like the tadpoles at Melody Bay. Upon Mario's first arrival to Monstro Town, when he goes in the house where the Monstermama lives, upstairs is a Starslap. When this is played for Toadofsky, Mario earns the Tenor Card. They will want to sing a song, and hidden in the lyrics are the notes to the Moleville blues song, which are Mi, Do, So, Do, Re, La, Ti, Do. “Diggin' deep in the "MI"nes~ "DO"n't get much sun!~ I'm covered with "SO"il~ 'till my workday is "DO"ne~ I "RE"ally hate sittin'~ It's "LA"bor I choose~ 'cause then's the "TI"me~ To "DO" them old Moleville blues!~” - A Mole singing the Moleville blues song, Super Mario RPG: Legend of the Seven StarsĪfter saving Dyna & Mite when adventuring to Moleville, going back into the area that Croco destroyed reveals several workers. After playing the correct notes back to Toadofsky, he will reward Mario with the Alto Card. The correct notes are So, La, Mi, Re, Do, Re, Do, Re. Mario must read the poster on Frogfucius' island before attempting to figure out the composition. This is the first song that played for Toadofsky at Melody Bay. Mario, Luigi and Toad briefly visit Melody Bay in Mario and the Incredible Rescue to retrieve one of the six Mushrooms from Toadofsky (called "Toadofski" in the book). Songs played in Melody Bay are always eight notes long. From top to bottom, the notes are: Mi, Re, Do, Ti, La, So, Fa. The bay has lines like a musical score, and the position of a tadpole when Mario jumps on it determines what note is played. Mario can play music here by jumping across on tadpoles. Melody Bay is a part of Tadpole Pond in Super Mario RPG: Legend of the Seven Stars. Super Mario RPG: Legend of the Seven Stars ( 1996) ![]() Mario in Melody Bay in Super Mario RPG: Legend of the Seven Stars
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